Intro to Maya
Modelling - Geometry Types:
http://megan--doyle.blogspot.co.uk/2013/10/maya-egg-cups.html
Character Part 1 - Modelling:
http://megan--doyle.blogspot.co.uk/2013/10/maya-pencil-and-eraser-textured.html
Texturing Part 1 - Common Shaders:
http://megan--doyle.blogspot.co.uk/2013/11/maya-robot-character-common-shaders.html
Texturing Part 2 - UV Maps:
http://megan--doyle.blogspot.co.uk/2013/11/maya-uv-mapping-cube.html
Character Part 2 - Texturing:http://megan--doyle.blogspot.co.uk/2013/10/maya-pencil-and-eraser-textured.html
Lighting Part 1 - Lights and Shadows:
Not Done
Character Part 3 - Lighting and Rendering:
Not Done
Animation Part 1 - Using Rigs:
http://megan--doyle.blogspot.co.uk/2013/11/maya-car-animation-rig.html
Animation Part 2 - Using Motion Paths:
http://megan--doyle.blogspot.co.uk/2013/11/maya-motion-paths.html
Animation Part 3 - Using MEL:
http://megan--doyle.blogspot.co.uk/2013/11/maya-mel-robot_8.html
Character Part 4 - Beyond This Class:
Not Done
Beyond This Class - Batch Rendering:
Not Done
Lighting and Rendering 1
Whimsy House External - Mid Day, Sunset, Romantic and Night:
http://megan--doyle.blogspot.co.uk/2013/11/maya-whimsy-house-lighting.html
Whimsy House Internal - Sunset:
Not Done
Modelling 1 - Digital Sets
Not Done
Intro Into Pre-Viz
Camera Control Part 1 - Creating a Camera Rig:Not Done
Camera Control Part 2 - Pan Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-panning-shot.html
Camera Control Part 2 - Roll Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-180-degrees.htmlhttp://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-360-degrees.htmlhttp://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-540-degrees.html
Camera Control Part 2 - Pitch Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-pitch-shot.html
Camera Control Part 3 - Crane Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-crane-shot.html
Modelling - Geometry Types:
http://megan--doyle.blogspot.co.uk/2013/10/maya-egg-cups.html
Character Part 1 - Modelling:
http://megan--doyle.blogspot.co.uk/2013/10/maya-pencil-and-eraser-textured.html
Texturing Part 1 - Common Shaders:
http://megan--doyle.blogspot.co.uk/2013/11/maya-robot-character-common-shaders.html
Texturing Part 2 - UV Maps:
http://megan--doyle.blogspot.co.uk/2013/11/maya-uv-mapping-cube.html
Character Part 2 - Texturing:http://megan--doyle.blogspot.co.uk/2013/10/maya-pencil-and-eraser-textured.html
Lighting Part 1 - Lights and Shadows:
Not Done
Character Part 3 - Lighting and Rendering:
Not Done
Animation Part 1 - Using Rigs:
http://megan--doyle.blogspot.co.uk/2013/11/maya-car-animation-rig.html
Animation Part 2 - Using Motion Paths:
http://megan--doyle.blogspot.co.uk/2013/11/maya-motion-paths.html
Animation Part 3 - Using MEL:
http://megan--doyle.blogspot.co.uk/2013/11/maya-mel-robot_8.html
Character Part 4 - Beyond This Class:
Not Done
Beyond This Class - Batch Rendering:
Not Done
Lighting and Rendering 1
Whimsy House External - Mid Day, Sunset, Romantic and Night:
http://megan--doyle.blogspot.co.uk/2013/11/maya-whimsy-house-lighting.html
Whimsy House Internal - Sunset:
Not Done
Modelling 1 - Digital Sets
Not Done
Intro Into Pre-Viz
Camera Control Part 1 - Creating a Camera Rig:Not Done
Camera Control Part 2 - Pan Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-panning-shot.html
Camera Control Part 2 - Roll Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-180-degrees.htmlhttp://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-360-degrees.htmlhttp://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-staircase-roll-540-degrees.html
Camera Control Part 2 - Pitch Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-pitch-shot.html
Camera Control Part 3 - Crane Shot:http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-crane-shot.html
Camera Control Part 3 - Dolly Shot:
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-dolly-rig-shot.html
Camera Control Part 3 - Distance Shot:
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-distance-and-tracking-shot.html
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-distance-and-tracking-mid.html
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-distance-and-tracking-shot_21.html
Camera Control Part 4 - Focal Length:
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-contra-zoom.html
Camera Coverage Part 4 - Coverage:
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-car-crash-sequence.html
Camera Control Part 4 - Camera Shake:
http://megan--doyle.blogspot.co.uk/2014/01/maya-pre-viz-camera-shake.html
Animation 1: Intro Into Character Animation
The Bouncing Ball Part 1 - On The Spot:
http://megan--doyle.blogspot.co.uk/2014/02/maya-animation-bouncing-ball-on-spot.html
The Bouncing Ball Part 2 - With Travel and Rotation:
http://megan--doyle.blogspot.co.uk/2014/02/maya-animation-bouncing-ball-travel-and.html
Settle and Rest - Pendulum:
http://megan--doyle.blogspot.co.uk/2014/02/maya-animation-pendulum-swing-settle.html
Secondary Action & Overlap - Hanging Chain:
http://megan--doyle.blogspot.co.uk/2014/02/maya-animation-swinging-chain.html
Squash & Stretch - Jumping:
http://megan--doyle.blogspot.co.uk/2014/02/maya-animation-jumping-toadstool.html
Anticipation & Follow-Through: Can Snatch:
Not Done
Walk Cycles Part 1 - Mechanics:
http://megan--doyle.blogspot.co.uk/2014/03/maya-animation-felix-junior-mechanical.html
Intro Into Rigging & Constraints
Biped Rigging Part 1 - Feet & Legs:
Not Done
Biped Rigging Part 2 - Spine:
Not Done
Biped Rigging Part 3 - Arms:
Not Done
Biped Rigging Part 4 - Head, Neck and Final Grouping:
Not Done
Rigging Techniques 1 - Leg Piston:
http://megan--doyle.blogspot.co.uk/2014/03/maya-rigging-leg-piston.html
Rigging Techniques 2 - Eyes:
http://megan--doyle.blogspot.co.uk/2014/03/maya-rigging-eyes.html
Rigging Techniques 3 - Object Exchange:
Not Done
Rigging Techniques 4 - Tails:
Not Done
Texturing 1: Intro Into Texturing
Sampler Info Node - Double Sided Shader:http://megan--doyle.blogspot.co.uk/2014/03/maya-tutorial-double-sided-shader-page.html
Sampler Info Node - X-Ray Shader:
http://megan--doyle.blogspot.co.uk/2014/03/maya-rigging-sampler-info-node-x-ray.html
Sampler Info Node - Faked Rim Lights:
Not Done
Sampler Info Node - Transparency:
Not Done
Surface Texturing Part 1 - Maya Fur Presets & Attributes:
Not Done
Surface Texturing Part 2 - Fur Hat:
http://megan--doyle.blogspot.co.uk/2014/03/maya-surface-texturing-santa-hat-fur.html
Visual Effects 1: Deformers
Not Done
Visual Effects 2: Render Layers & Compositing
Not Done
Skinning 1: Intro Into Skinning
Not Done
Yes, I still have a fair few to complete but I will make sure they are all done by September! :)