Showing posts with label Moss. Show all posts
Showing posts with label Moss. Show all posts

Monday, 28 April 2014

Fantastic Voyage: (Life Cycle Of Moss) Final Animation

Fantastic Voyage: Voice Over Script

Performed in my final animation by Jim Johnson, this is the script for the narration:

· I’m going to take you through the life cycle of a moss.
· Firstly, a moss spore germinates to form a protonema.
· The protonema then grows a male or female gametophyte, depending on its sex cells.
· The antheridium develops on the male gametophyte and sperm are produced in the antheridium.
· The sperm are released with the help of moisture so they can swim over to the egg in the female archegonium.
· This is where a zygote is formed.
· The zygote divides by mitosis to form a sporophyte in the form of a stalk and capsule.
· New spores are produced by meiosis in the capsule and when it has ripened, the tip detaches to expose the spores.
· Moisture and wind help to release and disperse the spores away from the capsule.
· They are carried through the air and once they find a suitable ground, they can re-germinate and the cycle can continue.

Wednesday, 9 April 2014

Fantastic Voyage: First Scene Render Test - with Voiceover

Here's a test render I have, along with music and professional voice over! As it stands, there are still changes I want to make (more vibrant, less reflective, and get some of my own mark making on those surfaces if I can). But anyway, work in progress!

Tuesday, 8 April 2014

@Phil - Fantastic Voyage: (Playblast) With Colour and Changes

So i've made a few changes that you mentioned and also added some colour though this is just a playbast so it will look different when properly rendered.

Wednesday, 2 April 2014

@Phil - Fantastic Voyage: Colour Test

Hey Phil, So here's a quick experiment in maya for the colour I'm aiming to achieve. There is still lots I'm going to change, such as the opening scene starts to quick at the moment and I was thinking that there should be more sperm cells released from the male and likewise when the spores are released from the capsule. I've currently left the last scene (the release of the spores) empty as I'm going to re-do the travel of the spores and camera tracking. I've also kept the music to it but I feel like I might have to find something a little longer for the animation not to feel rushed. Alternatively I could just have a voiceover + SFX. Let me know what you think :)

Monday, 31 March 2014

Fantastic Voyage: Maya Pre-Viz

Music Only
Music and Narration
This is what I have so far. Quite pleased with it but not sure about the camera movement in act three (where the new spores are released), maybe it is too frantic? And obviously if I am going to be having a voiceover, it will not be me (This is just an example for what it might be like). Feedback welcome :)