Showing posts with label Toolkit Maya. Show all posts
Showing posts with label Toolkit Maya. Show all posts
Friday, 23 January 2015
Thursday, 15 January 2015
Friday, 9 January 2015
Thursday, 27 November 2014
Narrative: Modelling & Testing Prop (Paper Plane)
First Will made me a basic paper plane for me to base the computer plane model on, I then created and tested the paper plane prop that will be used in our animation.
Thursday, 20 November 2014
Narrative: Starting To Lay Out UV's For Boy's Head
I was asked to help with laying out the UV's for the characters, and started with the boy's head, I needed to learn more about UV mapping anyway so was happy to give it a go! I started by following the tutorial for UV mapping the head but came across problems when trying to unfold the model. It was modelled by Will and there was some more complicated areas, but after a lot of playing around with settings / etc, Alan managed to find the problem and delete some extra vertices hidden inside the model. It still refused to unfold so we had to cut the model up into smaller sections so it was more manageable for Maya to deal with. I think it was unfolding really slowly because the head was quite big at the back and the insides of the ears had some complicated geometry. We got there in the end!
Wednesday, 12 November 2014
Wednesday, 5 November 2014
Dynamics Part 10: Emit From Particles - Fireworks
Friday, 31 October 2014
Thursday, 23 October 2014
CG Tropes & Practices 5 - Ambient Occlusion
Wednesday, 22 October 2014
Tuesday, 21 October 2014
Monday, 20 October 2014
Thursday, 16 October 2014
Monday, 6 October 2014
Thursday, 25 September 2014
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